How cars, planes and engines actually work.

Explained with live physics you can play with — real equations solved in your browser, no black boxes, no pre-baked animations. Start at the whole machine and keep going down until you hit the mathematics.

Easy to understand animations

Every explanation opens with a drawing that moves. The piston follows its real slider-crank, the wing tilts and the flow bends with it, the rotary drags its whole engine round with the propeller. Nothing here is a looped video.

Below are five examples out of 28. See the full Labs index →

02 · The physicsengineer mode

The physics explained

Switch on engineer mode and every demo on the site shows its working: the chart it is solving, the sliders that drive it, and a readout of the real numbers. Here are the five that belong to the animations above — drag anything.

Valve lift vs crank angle

the four-stroke piston

0°tdc180°bdc360°tdc540°bdc720°tdcliftsparkintakeexhaustopen the demo →

Balance and shaking forces

the inline-four

0°180°360°540°720°+2402 N0−2402 N1st order — cancels2nd order — survivesopen the demo →

Thrust against Mach number

the turbofan

0.00.20.40.60.8Mach100200300400specific thrust (N·s/kg)1900 K1700 K1500 K1300 Kopen the demo →

The lift curve, to the stall

the aerofoil

-405101520angle of attack (°)0.00.51.01.5c_lstallc_l = 2π sin αopen the demo →

Power and precession

the spinning engine

yaw right → nose pitches DOWN
yaw left → nose pitches UP

gyroscopic precession, 90° ahead of the input

yaw inpitch out
open the demo →

Learn it properly.

Four real courses, written for people who love machines: read the lessons, play the embedded simulators, and check yourself when you feel like it. Progress is saved as you go.

04 · Timelines36 machines →

The same engineering, told as history.

Era-defining machines in order, each with its one defining trick explained live — the moments a clever idea became the way everyone does it.

05 · Fun

And four things that are just fun

Everything on the site12 chapters · 45 lessons · 28 simulators · 36 machines

What you’ll find here

Every page on this site answers one question: how does the machine actually work? Not with arrows and hand-waving, but with the real physics — burning fuel pushing a piston, air bent downwards over a wing, four patches of rubber gripping the road. Cars and planes are the two big stories; engines of every kind run through both. The demos are honest simulators: each one solves its governing equations live in your browser, so dragging a slider changes the physics, not the frame of a canned animation.

The writing aims at a curious A-level physicist — plain language first, then a “Go deeper” section on every topic for when the simple version stops being enough. When you want more than we cover, two free resources we rate highly are NASA’s Beginner’s Guide to Aeronautics for flight theory and MIT OpenCourseWare for the thermodynamics underneath every engine. Otherwise, start anywhere — the eight-chapter car story, the four chapters of flight, or straight into a simulator in the Labs.